Friday, April 17, 2020

Call of Duty Free Mobile Games 2020

Call of Duty Free Mobile Games 2020

Call Of Duty: Warzone Gets Duos - But Not In Battle Royale Mode


Infinity Ward launched a new update which saw vanilla Trios for Battle Royale return after Scopes and Scatter Guns replaced it.
However, gamers were no doubt shocked to find Plunder Duos replace Plunder Quads, as Duos has been at the top of their wish-list since the game launched last month.
And they had even hinted on The Season 3 page on the title's official website that Duos was on the way, before all mention was taken down.
Last month, Solo mode was launched.
Gamers were able to go it alone rather than play in teams of three in the free-to-play Battle Royale.
In a blog post, the studio revealed: "At launch, players can squad up in trios with their friends on Playstation 4, Battle.Net for PC, or Xbox One across two game modes: Battle Royale and Plunder.
"In Battle Royale, fight to be the last squad standing while escaping the deadly gas in the swiftly closing circle with up to 150 players.
"In Plunder, the race is on to collect the most in-match Cash by looting across the map, taking down enemies to steal their Cash, and completing in-match Contracts."

Activision explained: "Call of Duty: Warzone shares Call of Duty: Modern Warfare's crossplay and unified progression. For players that already own the full version of Modern Warfare, all content already earned including Battle Pass items, Operators, weapons and customization items will carry over to Warzone, and all progression earned in Warzone will counts toward overall Modern Warfare progression.
"For players who do not own the full version of Modern Warfare, all progress and items they've earned in Warzone will be rewarded across Multiplayer and Special Ops in Modern Warfare, should they ever choose to purchase it."


Call Of Duty: Warzone--There's A New World Record For Kills In A Solos Match

There is a new world record for most kills in a Call of Duty: Warzone solos match. This record is a whopping 37 kills, set by streamer HusKerrs, who used to play Apex Legends professionally.
You can now watch this entire record-setting match below (via GamesRadar), and it's damn impressive. Upon dropping on top of a building, HusKerrs immediately gets into a heavy firefight and nearly goes down. He ends up wiping five enemies from the rooftop, which is more kills than most people probably get in an entire match.
He just keeps on truckin' from there, strategically using the helicopter to move from building to building and smoking people with his grenade launcher and sharpshooting skills.
At 5:24 in the video, HusKerrs is inches away from death, but he survives with very minimal armor and wipes out even more players before getting healed up and restocked for the next battle. At 7:05, HusKerrs gets taken down in a close-range firefight, but he emerges victorious from the Gulag and redeploys. He's able to drop near where he died and basically just re-kits to put himself in a good position for the upcoming bloodbath.
Watch the full video to see how HusKerrs pulled off this impressive Warzone victory.
In other news, Warzone recently launched a special new variant for Trios where players are limited to shotguns and snipers. Trios was dropped a few days later. Meanwhile, the standard Modern Warfare multiplayer mode has brought back the chaotic Drop Zone mode, and a double XP event is coming this weekend.
You need a javascript enabled browser to watch videos.
Click To Unmute
  • Top New Video Games Out On Switch, PS4, Xbox One, And PC This Week -- April 12-18, 2020
  • Beneath A Steel Sky 23 Minutes of Gameplay
  • 6 Final Fantasy 7 Remake Combat Tips You Need To Know
  • The Best Kaiju Movies, The Suicide Squad Won't Be Delayed | You Should Be Watching Ep 7
  • AHS: Freak Show - Episode 8 "Tupperware Party Massacre" Breakdown
  • Final Fantasy 7 Remake Explained For Newcomers
  • Gamescom Canceled, Resident Evil 4 Remake - GS After Dark #37
  • Let's Play Apex Legends' The Old Ways Event
  • Destiny 2: Shadowkeep - Guardian Games Gameplay Trailer
  • FF7 Remake - Hard Difficulty Scorpion Boss In Under 4 Minutes
  • Mortal Kombat Legends: Scorpion's Revenge - Exclusive Johnny Cage Clip
  • Final Fantasy 7 Remake Spoiler And Ending Chat
  • Size:
    Want us to remember this setting for all your devices?
    Sign up or Sign in now!
    Please use a html5 video capable browser to watch videos.
    This video has an invalid file format.
    Sorry, but you can't access this content!
    Please enter your date of birth to view this video
    By clicking 'enter', you agree to GameSpot'sTerms of Use and Privacy Policy
    enter
    Now Playing: Call Of Duty: Warzone Video Review
    GameSpot may get a commission from retail offers.

    Call Of Duty: Warzone Meta Breakdown - Season Three Tips For Looted Weapons (Part 2)

    ​In Part 1 of our Warzone Meta Breakdown, we went over a few general rules of thumb about the meta changes and loot pool for Season Three. This intro also covered the most basic strategies for a few weapon types, namely handguns, launchers, the Riot Shield, and shotguns.
    For this second part, we cut straight to the chase, and detail the more diverse section of the Warzone loot pool: the machine guns and rifles that could very well carry your squad to a victory from infil to exfil.
    Here’s our general strategies for these weapons, starting with the biggest guns of them all: The light machine guns.
    (Remember: blueprints shown here may not have the exact attachments within Verdansk, but you can still equip these exact weapons with their standard configurations for your custom loadouts.)

    .
    Call of Duty LMG. 
    The LMG category breaks down into standard LMGs and silenced LMGs. Both get a bad reputation for being clunky, high recoil weapon guns with long reload times. However, an LMG can rip through a rival Operator in just a few bullets or turn a vehicle into scrap metal without a reload thanks to its usually massive clip size.
    With good timing, planning, and instincts, an LMG can be one of the most powerful weapons in the Warzone. In practice, this translates to having your team cover you when those time-costing reloads need to happen or hiding behind cover to do so when you are alone. Learning to mount the weapon on a wall, ledge, or another object is also a skill that will help unlock the LMG’s true power, as mounting helps deal with this weapon category’s wicked recoil.
    It may take some practice, but your standard issue LMG can turn from a bulky oddball to a squad-wiping machine, if you are patient and play to the weapon’s strengths.
    .
    a close up of a gun: Call of Duty Silenced LMG. 
    While a regular LMG is loud and boisterous, a silenced LMG, the other type of weapon within this category, fills a niche role for a squad’s arsenal. It can provide suppressive fire or wipe out a full team at a lower profile.
    Of course, the higher-caliber bullets will still make some noise, but the attached Suppressor could let you expend a fifth of a full belt before a squad notices instead of just a single bullet giving away your position. 
    Again, while it’s not necessarily the stealthiest of options among all the silenced weapons, a silenced LMG has its place in the loot pool, especially when it comes to Epic and Legendary items like the Gilded blueprint in the LMG Echo family.

    .
    a man riding on top of a ramp: Call of Duty SMG. 

    Generally, this category features weapons that fire fast, are quick reloads, and have your Operator less encumbered to move about the same speed as they would with a sidearm or shotgun.
    Your standard SMG, which marks the first SMG loot type in Warzone, has a few dozen bullets in the clip that do moderate damage at a decent fire rate at close ranges. 
    This translates to 4-6 shots to down an enemy with no armour. Anything beyond a dozen or so meters starts to bring you into that 5-6 shot range, and you’re better off using a peashooter to accurately place shots down extremely long ranges rather than a fully-auto SMG.
    In short, for these smaller arms, interior or short-range combat are their preferred scenarios for downing enemy Operators.

    .
    Call of Duty: Long range SMG. 
    This variant to the standard SMG loot bridges the gap between an SMG and an assault rifle, allowing the Operator who wields it to hit that 4-shot kill range further out than a regular weapon in its class.
    That is primarily due to the ammunition it chambers. A 5.56 NATO round is what is usually found in an assault rifle. But for the purpose of Warzone, a long-range SMG technically pulls from the SMG/handgun ammo pool rather than the assault rifle/LMG one.
    If you are primarily an assault rifle user, don’t hesitate to pick up a long-range SMG off the ground or from a Supply Box. In fact, you should feel lucky to find one. After all, the only two weapons with this designation – the Dame Fortuna and High Octane – are considered Epic and Legendary loot.

    .
    Call of Duty: Silenced SMG. 
    It is a classic hit-and-run weapon of choice for stealth players. A silenced SMG brings the noise of a low-calibre bullet to an even softer volume, forcing a squad under attack to make their callouts count or face a full party wipe-out.
    https://dotnetfiddle.net/GxRA63
    https://dribbble.com/shots/11076240--New-Method-call-of-duty-mobile-hack-cheats-100-real-Method
    https://elink.io/embed/93cdea2
    https://www.evensi.us/free-call-duty-hack-mobbile-angeles/384693037?iro=b2b&_ga=2.24011130.1942129185.1587099175-1724165947.1587099175
    https://www.gamespot.com/profile/callofduty2020/blog/free-call-of-duty-hack-free-call-of-duty-mobile-ha/26122424/
    https://sites.google.com/view/callofdutyhack
    Within the silenced SMG subclass, you’ll find weapons that may have their ranges cut short or their bulk increased. But in exchange you can get slightly off the grid for those covert infiltrations.
    The same rules of thumb for a regular SMG apply here: force close combat, control that recoil if you are continuously firing it, and always remember to watch your health. However, with this kind of weapon, you may want to designate yourself as a hidden scout that can sniff out other squads, making sure to crouch walk – not run – as you go behind enemy lines.

    .
    Call of Duty: Thermal silenced SMG. 
    A subclass so complex, it deserves to be one of the rarest SMGs you’ll find in Verdansk. You not only have a silencer on these weapons, but also a Thermal Scope.
    Especially comparable with iron sights, thermal optics will usually slow down your aim down sight speed than other sight types. But all that added weight is for a reason: it reads heat signatures, and lights up enemies within your scope, like the sun. When aiming down a Thermal Scope, you could potentially find enemy Operators that are trying to blend into their surroundings, which you can then call out to your teammates.
    While Thermal is more suited for longer-range weapons, this optic does bring up another benefit to SMGs: their hip fire spread is small. This allows you to place somewhat accurate shots within a few yards, without aiming down sights. In other words, if you are caught up close while wielding this weapon, it certainly doesn’t hurt to spray and pray.
    a building with smoke coming out of it: Call of Duty 
    The sniper and marskman rifle category is the second most diverse in Warzone, given the amount of depth within the loot pool. However, with any and all of these weapons, two general rules of thumb remain constant: aim for the head, and make those shots count.

    .
    Call of Duty: .50 Calibre Sniper.
    Pound for pound, few weapons can compare to the might of a .50 calibre sniper rifle. Specifically, the Sniper Rifle Charlie family, such as the Witching Hour, can knock enemies flat on their behind with one well-placed shot.
    In fact, if the foe isn’t wearing any armour, a .50 calibre sniper will take them from 100 to 0 health with a shot to the chest and above, at any range.
    More so than any other weapon in this class, the .50 calibre designation is a sign to shoot for the moon, and land those longshots that span hundreds of yards. Although a part of the silenced sniper subclass can also pull this kind of weight, the only thing you should fear when engaging a distant enemy while wielding a .50 cal sniper rifle is another .50 cal sniper rifle.

    .
    Call of Duty: Bolt action Rifle. 
    A subclass reserved for an old WWII relic, Ol’ Dusty and his friends are like the “lite” version of the .50 calibre sniper.
    Because of how old this weapon is, expect to see a bit of a drop off in its bullets compared to a .50 calibre one. It means you should aim higher than usual with this weapon, should you be going for shots about 100-meter or longer.
    Furthermore, the reduced calibre of bullet in this weapon makes it more difficult to hit a one-shot takedown. A headshot will certainly down an enemy at any range, but at longer ranges, don’t expect the same leniency for a one-shot kill that you would get with the .50 calibre sniper.
    Bolt action rifles are at rarity levels below .50 calibre snipers. It is a great sniping tool as a first option or last resort, which is where its main strength lies, especially if you want to be a more mobile sniper. But for long-range sniping duties, you may want to swap this out with the .50 calibre sniper if you find one.
    Crossbow
    .
    Call of Duty: Crossbow. 
    What is a Crossbow doing here as a rifle? Before you ask that question, and get a bolt stuck in you from the waist up and instantly go down, let us discuss what this weapon is capable of.
    It is true that a Crossbow has an incredible one-shot kill range. But it isn’t without its drawbacks: namely, a crossbow bolt is affected by in-game physics more drastically than a regular bullet. In order to place accurate shots with the Crossbow, you need to both aim higher than you think for long range shots, and lead them to where your enemy is going.
    Do you need to break out a protractor to gauge your shot before you hit someone with this weapon? No, but it is definitely a high skill, high reward marksman tool. Coupled with how you need to reload after every shot, this weapon is for those who say they are the best marksman of their group and, if they prove it, can wield it all the way to the celebratory exfil out of Verdansk.

    .
    Call of Duty: Lever Action Sniper. 
    The fastest rechambering rifle in this category, save for the Crimson Ursa within the silenced sniper sub-class, lever action sniper rifles sacrifice bullet calibre for quick follow-up shots.
    Its weight and handling statistics also make it a viable weapon for quickscoping: when an Operator acquires a target without aiming down sights, or when their crosshair is over a target. Quickly snap the aim button, fire when their reticle or iron sight is on their target, and release the aim button after the shot is taken.
    Although it is a difficult skill to master, it can be used to maximise the lever action sniper rifle’s agile mobility and still-strong damage profile. Speaking of damage, it can down an enemy in a single headshot, making it a unique tool that can be quick on the draw, and quick to down Operators.
    Silenced Sniper
    .
    Call of Duty: Silenced Sniper. 
    At the low-end of this rarer sniper and marskman rifle sub-class is the Crimson Ursa, a semi-auto workhorse of a long-range weapon. The other two weapons, which are blueprints in the Sniper Rifle Bravo family, are ones that can rival the .50 calibre sniper subclass in dealing significant damage at any range. And with a lower sound profile too.


    For either weapon within this sub-class, the name of the game is to pick off enemies at long range while remaining undetected. Again, a Suppressor can mask the sound of these weapons, but a smart squad will catch on to your antics either by the glint of your sniper scope or after you down one of their allies.
    Just like the other rifles in this category, repositioning yourself is important to mastering the silenced sniper rifle. If the enemy can’t find your sniper scope glint, and you are hitting your shots, there is little they can do to stop you.
    Assault Rifles
    .
    a person sitting in front of a window: Call of Duty. 
    As you would expect, the assault rifle category boasts the largest variety in weapon types: from the hard-hitting Oden to the fast-firing M13. While these weapons are usually meant for mid-range engagements, the configurations used in the loot pool are quite varied. It is tough to give a single tip that applies to all.
    Here’s the full spectrum of assault rifle loot types found in Verdansk:

    .
    a close up of a gun: Call of Duty: Assault Rifle (Standard). 
    Normally, we’d break down the “standard” type of weapon class within a loot pool. Check LMGs or SMGs as an intro before diving into more specific, higher-end weapons. But not with assault rifles: the two flavours of “standard” weapons have their own quirks: namely that they fire fast, and deal lower damage per shot, similar to a long-range SMG.
    The above blueprint shows the Rare version of a standard assault rifle, with two similar weapons below it in rarity, and two Assault Rifle Alpha blueprint weapons rounding out the standard assault rifle rarity rainbow.
    These weapons excel at mid to short ranges, with their optional single-fire mode allowing for precise shots down range with the flick of the toggle. Reloads won’t take as long compared to most other assault rifle choices, but you may have to keep vertical and horizontal recoil in mind when firing them for more than a second straight.
    In general, these weapons are well-rounded tools that are well-suited for taking down enemies at a few dozen meter or less. These weapons are solid pickups whether they are on the ground or in a Supply Box.
    Burst Assault Rifle
    .
    a close up of a camera: Call of Duty: Burst Assault Rifle. 
    Assault rifles are usually fully automatic weapons. But with burst assault rifles, their primary fire mode is a three-round burst, making them unusual within this diverse sub-class.
    These bursts can come out fast enough to deal with an enemy at mid-range. Yet its strength lies in the long game, as it is able to place accurate shots across long distances. While it won’t directly counter a sniper rifle, a burst assault rifle may help you turn the tide of an engagement if the sniper repositions to get within about 50 meter of you.
    Other than its burst properties, this assault rifle sub-class acts similar to a regular one. Its handling and reload statistics are slightly below par, to compensate for its superior accuracy. This all adds up to a weapon that has a higher skill ceiling compared to a regular assault rifle. Thus, more experienced Operators may prefer this weapon over a standard one.
    Heavy Assault Rifle
    .
    Call of Duty: Heavy Assault Rifle. 
    A heavy assault rifle is another oddity. It has a slow fire rate in contrast to a standard assault rifle, but its damage per shot is far superior than the latter. With enough practice, an Operator using a heavy assault rifle can down an enemy in just a handful of accurately placed shots to the head, neck, and/or upper chest. 
    These attributes put the heavy assault rifle at around the same effective range as the burst assault rifle is. When using this weapon, do not be afraid to fire a shot or two at an Operator that is less than 75 or so meters away, or for a more digestible measurement, across the roof of Superstore or straight down Scrapyard within the Boneyard.
    Of course, with great power comes a rather sluggish fire rate and handling statistics. Shot placement is key for heavy assault rifle users. When it comes to close-range engagements, you may have to switch to another weapon or roll the dice against a nimble enemy.
    Still, this weapon sub-class can be a powerful tool within any squad or for a solo Operator, and is worth a spot in your loadout if you have the skill to handle it.
    Semi Auto Rifle
    .
    Call of Duty: Semi Auto Rifle. 
    Rounding out the trio of odd assault rifles is the semi auto rifle category. It features the Beefeater that is found in the Season Three Battle Pass system.
    Every assault rifle, whether it is burst or full auto, can be fired as a single shot weapon with a flick of the fire rate toggle. But this specific category of weapons only has a single shot option. Just like the heavy assault rifle, a semi auto rifle deals high damage per shot, making accuracy king over just putting shots down range.
    Because it is a single shot weapon, a semi auto rifle only fires as fast as you pull the trigger. In other words, you could put extremely accurate shots down range – even out to 100 meters – or spam the trigger to deal with an enemy at short to mid distance. The trigger spamming will only help in desperate moments as the recoil will become tough to wrestle with, the faster you make those additional shots.
    This weapon is mostly a bridge between the assault rifle and sniper/marskman rifle categories, pacifying the sharpshooter in your squad before they find one of those weapons. However, if you prefer a weapon that can make quick follow-up shots and be more effective at medium ranges, it may be worth using a semi auto rifle over a sniper rifle.
    Silenced Assault Rifle
    .
    Call of Duty: Silenced Assault Rifle. 
    This weapon sub-class fits the same role as a standard assault rifle does. You’ll want to force enemies into mid-range engagements, and manage the recoil enough to throw a dozen shots at your enemy without getting off the mark.
    However, with the added Suppressor that this subclass includes, your strategies for dealing with enemy squads may shift slightly to a more careful, tactical, and covert playstyle.
    Because your shots are slightly masked, it is possible to sneak up on an enemy squad and down one of their own before they catch onto your presence. Just like the silenced SMG, it will take good callouts on their end for them to detect a silenced assault rifle user.
    When using a silenced assault rifle, keep your volume in mind during travel. Driving vehicles and sprinting across Verdansk will certainly give away your position. So you may want to crouch walk, skulk behind cover, and carefully plan your movements to surprise enemy squads that your own fireteam is targeting.
    Thermal Silenced Assault Rifle
    .
    Call of Duty: Thermal Silenced Assault Rifle.
    What is scarier than not knowing where an enemy is firing from? Being unaware that they can see your heat signature too as you try to hide?
    Picking up a Thermal silenced assault rifle, which is of Epic or Legendary rarity, puts you in a unique role as a silent scout for your squad, or a solo predator on the hunt for hapless prey. 
    The Thermal Optic will help you find enemy players, whether they are hiding in dark corners or behind thick clouds of smoke. Just remember that this kind of sight does not highlight enemies that have the Cold-Blooded perk out of a Loadout Drop. So remember to look out for those non-highlighted humanoid figures within your scope.

    Once you acquire a target, it is best to take them down quickly and quietly, prioritising those who are trailing behind their squad or who are alone. Then, once they fully bleed out, reposition and get on the hunt again.
    This type of playstyle is not only fun, but is extremely effective in Warzone. Still, watch out for enemy players that may sneak up behind you as you scout ahead, lest the hunter becomes the hunted.
    We hope these tips add to your squad’s looting and shooting strategies for your next trip into Verdansk. If you want to experiment with any weapons in a more controlled environment, head into Multiplayer or Co-Op in Call of Duty: Modern Warfare, and sharpen those skills before beginning that campaign for a Warzone win.

    Call Of Duty: Modern Warfare 2 Campaign Remastered Review — Remember, No Multiplayer

    April 16, 2020 12:00 PM EST
    In many ways, 2009’s Call of Duty: Modern Warfare 2 is one of the most influential first-person shooters of all time. It helped kick off  “1v1 me, bro” culture, was one of the first first-person shooters to really blow up on YouTube, and as a result, had a lot to do with video game meme culture. In many respects, the original game is responsible for a ton of jokes, cliches, and experiences in online gaming culture that we have today. Because of that, if you would have told me back then that 10 years later we’d be getting a remaster of the game without that classic multiplayer experience, I would have called you a liar. Yet, here we are.
    Call of Duty: Modern Warfare 2 Campaign Remastered is a mixed bag. On one hand, just like Modern Warfare Remastered before it, it’s an absolutely gorgeous representation of one of the best FPS stories we’ve ever gotten. On the other hand, unlike its aforementioned 2016 predecessor, Modern Warfare 2 Campaign Remastered only brings over one small, albeit impactful, aspect of the original game.
    Modern Warfare 2 Campaign Remastered is fantastic from a visuals standpoint. Colors pop in a way that they didn’t before, textures look impeccably detailed, and everything just feels buttery smooth. During my playthrough of the game, I loaded up the original 2009 version on my PC to check out the differences.
    The biggest difference between the two, in my opinion, is the facial animations. While the original looks acceptable (especially for its time), the facial animations in the remastered version breathe a ton of new life into each and every character. You can see the individual hairs on Makarov’s face, the fibers in clothing, and mouths move in a much more natural way than the original. The level of detail in this game cannot be understated.
    “Modern Warfare 2 Campaign Remastered is fantastic from a visual standpoint.”
    Now, is it the best looking game I’ve ever seen? Of course not. It’s supposedly running on the same engine as Modern Warfare Remastered (which makes a lot of sense) so it doesn’t look as good as 2019’s Call of Duty: Modern Warfare. But just because it doesn’t meet that insanely high bar doesn’t mean it’s not worthy of praise.
    Like Modern Warfare Remastered, there are things that have been added in this version of Modern Warfare 2 that weren’t in the 2009 version. For instance, in the 2009 version, the second mission in the game, Team Player, opens with a black screen and a disoriented player being helped up by General Shepherd. Here in MW2 Campaign Remastered, we actually see the explosion that causes the player to blackout and get disoriented.
    In addition, other small, yet noteworthy, additions have been made. When picking up items designated for the player (ie. The M4A1 in the first mission, objectives later on in the game, etc.), for instance, there are unique animations for them, where the original just had all of the items teleport directly to your hands. These small changes make this version of the campaign the superior version by a country mile. They don’t detract from the original experience, but instead, they add to it, which is how a remaster should be handled.
    .
    In addition, weapon inspects make a return and even a few guns share the same firing sounds as their counterparts in Modern Warfare Remastered. As someone who’s a longtime fan of Modern Warfare 2, I immediately noticed that the AK-47, amongst others, didn’t sound like I remember it from the original game. It seems as though the developers were trying to make a more unified experience with the remasters of MW and MW2, which makes sense.
    Beyond this, Modern Warfare 2 Campaign Remastered also includes some new features for the campaign, including that of intel cheats. Like Call of Duty 4 and its subsequent remaster, you can unlock cheats based on the number of intel items you collect while playing through the campaign, which was not present in the original game. There’s a ton of cheats featured, including some that carry over from Call of Duty 4: Modern Warfare Remastered and some that are completely brand new. One of my favorites is the ability to turn every single enemy into General Shepard.
    Beyond the story, the only other thing included with the game is the Museum level. After the main story is done, players are treated to a bonus level that gives you an up-close look at every character model and weapon in the game. This tiny level gives the players a little bit extra to do after the campaign is over. That being said, given that this was something included with the original game, I would have been upset if it was left out of the remaster. Even still, it’s nice to have it here.
    With all that out of the way, it feels like an appropriate time to talk about the lack of multiplayer and Spec-Ops. When I heard the rumor that the game wasn’t going to include either of those modes, I was firmly in the camp that wanted to play it before passing judgment. After playing through the game and messing around with specific missions after it was completed, I can say this without a doubt in my mind: the lack of multiplayer is sorely felt throughout the entire game.
    Is the campaign great? Yes, absolutely. But not having pretty much anything to do except grind for intel and trophies makes this an insanely short experience. All in all, you could probably get the platinum trophy for the game in 10 hours or so. And then after that point, there’s not much of a reason to continue playing the game, unless you want to revisit fond memories.
    Activision says that the reason they didn’t want to include multiplayer is that they didn’t want to split the player-base from 2019’s Modern Warfare. Believe it or not, I understand this point. There’s no doubt in my mind that including a remaster of one of the most popular multiplayer games of all-time would pull players away from Modern Warfare and Warzone. That being said, just because I understand it, doesn’t mean it isn’t worthy of criticism.
    On top of that, there’s no Spec-Ops included either. Even if they weren’t going to include multiplayer, it would have been nice to have Spec-Ops to play after the campaign is over. I cannot stress enough how much the lack of these two modes weighs on my mixed feelings about the game.
    “Call of Duty: Modern Warfare 2 Campaign Remastered is probably the most divided I’ve felt about a game in a long time.”
    If that wasn’t enough, while the game itself is beautiful and there’s clearly a large attention to detail, there are also a few bugs present that take away from the overall experience. For example, there’s an easy and simple way to get out of the map on the first level of the game, S.S.D.D. Another example is the Raffica pistol. For some reason, the green tip on the front post of the iron sights floats in the air while the slide is locked open. Are either of these game-breaking bugs? No, of course not. But the fact that these bugs still exist is worrisome, in my opinion, especially considering this game has (supposedly) been completed since 2018.
    Call of Duty: Modern Warfare 2 Campaign Remastered is probably the most divided I’ve felt about a game in a long time. The actual content included is breathtaking and I can tell Beenox took their time crafting every little detail in this game. But this game should have included something beyond just the campaign so that I didn’t feel the want to put it down after six hours. Despite this, I can suggest you pick up the title, especially if you have never played Modern Warfare 2 before. That being said, if the price was any higher, I would really be struggling with recommending it. If multiplayer was included, this would’ve been an all-around winner. But in its absence, this package is much too straightforward